Amanda Widegren

Product Designer, Design Engineer in training, Digital Artist

I’m Amanda, a Product Designer and Digital Creative who shapes ideas, systems, and emerging technology into clear, human experiences. I work across concept, product, and execution—helping teams explore new directions, make sense of complexity, and turn ambitious ideas into real-world products.

I’m Amanda, a Product Designer and Digital Creative who shapes ideas, systems, and emerging technology into clear, human experiences. I work across concept, product, and execution—helping teams explore new directions, make sense of complexity, and turn ambitious ideas into real-world products.

STUDY

I hold an Associate of Arts degree in Visual Communications from the Fashion Institute of Design & Merchandising
in Los Angeles (2015). I later studied Programming for Artists and Animation at Konstfack
(2019/2024), , and AI & Prompt Engineering for UX/UI Designers at Stockholm Technical Institute
(2025).
I hold an Associate of Arts degree in Visual Communications from the Fashion Institute of Design & Merchandising
in Los Angeles (2015). I later studied Programming for Artists and Animation at Konstfack
(2019/2024), , and AI & Prompt Engineering for UX/UI Designers at Stockholm Technical Institute
(2025).

EXPERIENCE

My work spans early-stage ideas and technically complex products, from consumer-facing apps to API-driven platforms, including AI-powered products, digital advisory flows, and B2B infrastructure. I lead design from concept to launch, shaping product direction, visual identity, and interaction design while navigating business and technical constraints such as scale, regulation, and emerging technology. Alongside professional work, I create experimental installations and digital art for festivals, brands, and cultural spaces. I explore interaction design, motion, generative visuals - and yes, lots of GIFs! I'm expanding into creative coding through these projects, learning by building interactive prototypes and vibe-coding my way into deeper technical skills.

My work spans early-stage ideas and technically complex products, from consumer-facing apps to API-driven platforms, including AI-powered products, digital advisory flows, and B2B infrastructure. I lead design from concept to launch, shaping product direction, visual identity, and interaction design while navigating business and technical constraints such as scale, regulation, and emerging technology. Alongside professional work, I create experimental installations and digital art for festivals, brands, and cultural spaces. I explore interaction design, motion, generative visuals - and yes, lots of GIFs! I'm expanding into creative coding through these projects, learning by building interactive prototypes and vibe-coding my way into deeper technical skills.

Tools

Figma

Framer

Cursor AI

ChatGPT

GitHub

Claude Code

Adobe Creative Suite

Notion

Tailwind CSS

, basic HTML/CSS/JS + more

Figma

Framer

Cursor AI

ChatGPT

GitHub

Claude Code

Adobe Creative Suite

Notion

Tailwind CSS

, basic HTML/CSS/JS + more

Currently learning

NeoVim

,

Arduino

,

Raspberry Pi

, Creative coding (p5.js, Processing), interactive prototyping, design engineering practices

NeoVim

,

Arduino

,

Raspberry Pi

, Creative coding (p5.js, Processing), interactive prototyping, design engineering practices

NeoVim

,

Arduino

,

Raspberry Pi

, Creative coding (p5.js, Processing), interactive prototyping, design engineering practices
Black and white portrait of a man with a beard and glasses

Amanda Widegren

Systems thinker. Interface maker. Creative technologist.

Located in Stockholm, always available in cyberspace.

© Copyright 2026. All rights Reserved.

Black and white portrait of a man with a beard and glasses

Amanda Widegren

Systems thinker. Interface maker. Creative technologist.

Located in Stockholm, always available in cyberspace.

© Copyright 2026. All rights Reserved.